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The suns of Malvios are dying. Across the planet, survivors race to glean what hope for the future they can find in the failing light. Pooling their resources, experts from all walks of life converge to find the best path forward – and the team they’ll need to follow it.
Set in a sci-fi world on the brink of destruction, players race to fulfill shared goals by recruiting team members to their faction, all while managing the mysterious artifact that may just hold the key to success.
Designed by Peter C. Hayward (That Time You Killed Me, Village Pillage) and beautifully illustrated by Steven De Waele, Converge uses a single shared ruleset across multiple 18-card wallets. Each set can be played by itself as a standalone game or mixed with the others to create new combinations of 18-card playsets.
Whether you want a grab-and-play experience or the opportunity for near-endless variation, Converge offers something for everyone.
Converge: Catalysts of Change features the sage Archivists, the resourceful Mechanists, and the experimental Alchemists. Archivists use their extensive library to Educate others, converting a goal into a team member. Mechanists can Scavenge almost anything, letting them turn a discarded card into a goal. The Alchemists are all about pushing the boundaries of science, which often results in team members getting Burned and discarded.
Number of Players | 2-4 |
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Estimated Playtime | 15-20 minutes |
Suggested Ages | 8+ |
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