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Into the Cess and Citadel is a supplemental tabletop role-playing game (TTRPG) book for those seeking to incorporate a strange, colorful, and terrifying city into their role-playing game.
Roads beyond counting and buildings that block the very sun. A city that stretches without measure and whose secrets are without number...
A sprawling metropolis, built on the bones of cities long forgotten, it is as every bit as colorful and chaotic as it is deadly and unforgiving. It is ruled from the glistening Spires above; The Nobles, demigods of flesh made gold, who’s tyrannical whims ebb and flow like bloody tides across the city. Yet, as tall as the city towers above, so too does it descend below, where dark and terrible things roil with hunger beneath the cobblestone streets...
This city eats people. Never forget that.
Presented within Into the Cess and Citadel is a comprehensive guide to running adventures or campaigns within a fantastical city, along with an overhaul of the adventuring system to better accommodate the unique challenges and benefits of a sprawling urban environment.
Into the Cess and Citadel is designed to turn the traditional city into a more immersive dungeon-like adventure setting. The book provides rules for everything from small urban-dungeon exploration to a total urban conversion with a world filled with disasters, factions and encounters that react to the players' actions. Along with these rules is a series of generators for creating an urban environment from a 6-mile district down to a single building and an essay on how best to run your urban adventures.
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